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Real-time Sound Generation of Spark Discharge
http://hdl.handle.net/10445/5367
http://hdl.handle.net/10445/536719cc97ff-9df9-4829-983c-12cf321b6382
Item type | 会議発表論文 / Conference Paper(1) | |||||
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公開日 | 2010-11-29 | |||||
タイトル | ||||||
タイトル | Real-time Sound Generation of Spark Discharge | |||||
言語 | ||||||
言語 | eng | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_5794 | |||||
資源タイプ | conference paper | |||||
アクセス権 | ||||||
アクセス権 | metadata only access | |||||
アクセス権URI | http://purl.org/coar/access_right/c_14cb | |||||
著者 |
松山, 克胤
× 松山, 克胤× Fujimoto, Tadahiro× Chiba, Norishige |
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抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | A technology for automatically creating and adding the sound to interactive CG animations of spark discharges in real time has been developed. In the procedure proposed in this paper, the user inputs the electric charge distribution, boundary conditions and other parameters affecting the initiation of electric discharges in virtual space. The animation of the discharge is then created by generating the shape of the discharge pattern and rendering it, and the sound synchronized with the animation is automatically generated in real time. The noises from spark discharges are shock waves, which exhibit complicated behavior; but, in this study, an empirical shape for a shock wave is employed to efficiently generate the acoustic waveform. Effective procedures for expressing lightning discharges and continuous discharges are also proposed. | |||||
書誌情報 |
Pacific Graphics 2007 p. 423-426, 発行日 2007-10 |
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査読有無 | ||||||
値 | あり/yes | |||||
研究業績種別 | ||||||
値 | 国際会議/International Conference | |||||
単著共著 | ||||||
値 | 共著/joint | |||||
出版者 | ||||||
出版者 | Pacific Graphics |